Top Games That Have Terrible Intros Especially a Second Time Round
Top Games That Have Terrible Intros Especially a Second Time Round
One of the reasons games as an idea are so appealing is because of what some people call replay value. This value is is a simple concept it is the idea that determines how much a player would want to play the game again from the beginning once they had already finished it, the higher the value the more someone would be willing to replay it. The biggest genre that replay value is brought up in discussions tends to be RPGs and similar genres because games in this vein tend to have big worlds where things can be missed and things to collect as well as branching pathways that can alter the narrative of the game in a big way, or a miniscule way that you won't know about until you go back and try it and ultimately become quite disappointed. However; some games have introductions to games that instantly kill any replay value, some games even have introductions that make you want to not play the game at all for, whatever reason, without even playing it for the first time. I will now tell you all the game introductions that fit into this very specific category and then briefly explain why – then, at the end... it'll kinda just be finished really. Might play more of the Witcher 3 after this.
Dragon's Dogma is a strange little game about a dragon stealing your heart (no, I mean in a literal sense) and it's one of those games that I never finished and I'm not entirely sure actually has an ending, actually that’s just given me an idea for another list anyway. Dragon's Dogma is on the side of, an intro that when you first do it is alright but if you start the game again is an absolute drag. Now, I'm not just talking about the bit when you fight the dragon on the beach; no – I class the intro to this game as the moment from when you first start playing to when you get inside of Gran Soren. The biggest annoyances are having to do that weird past life bit, training with the pawns, fighting the Hydra, watching that hooded man from Resident Evil 4 walk around and worst of having to guide that slow ass cart with the cow thing you could climb on.
Warframe has an annoying and very frustrating intro but not in the same sort of sense as Dragon's Dogma; Warframe is more annoying because the game literally tells you nothing and it's actually more effective to learn about the game by reading the online wiki rather than learning from the actual tutorial in the game that actually tells you nothing! I can't even rightly say when the intro stops and you move into the main game because I have absolutely no bloody idea! I think it happens around the third or fourth planet. I'm still playing this game, on and off, and I have no idea what I'm doing half the time, the game keeps throwing new things at me without even a single word of warning like a bad cricket coach. I've even seen and talked to people who have spent hundreds of hours on this game and still don't know what half the things are.
Jade Empire Is probably my favourite Bioware game (long rest their souls after Anthem flops) simply through the proccess of elimination, I ended up hating Dragon Age Origins by the time I finished it, I actually didn't mind Dragon Age 2, Dragon Age Inquisition was a hot mess that stressed me out like an MMO would, the Mass Effect series just never grabbed me, and I have no interest in Star Wars. The intro to Jade Empire is pretty interesting the first time around, you get told you're special the not special boy is sad that he's not as special as, you go in a cave you come out then your village gets attacked, sad boy is still sad that he's not special, and there's a weird man with weird hands and it just seems so much longer when you play it a second time.
I love the Witcher series, both the books and the games, it's genuinely one of my favourite things ever and whenever I think about it makes me just want to experience them all over again but god damn I swear if I have to sit around and wait for Foltest explain why a ballista can't hit the same place twice and then watch him be murdered by a monk then constantly hear Geralt explain that he can't remember anything, well, it makes me almost want to just move onto the Witcher 3. Almost.
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I know it's not the game I was talking about but still. |
As a quick honourable mention I would say that aside for having a terrible name Total War: Warhammer 2 has a really off-putting intro just because there's so much to learn... Don't have much else to say about that, pretty good game though. Now let's move onto the real stinkers.
Skyrim ain't that great in my eyes I prefer Oblivion simply because I feel it has more charm, however that's not why we're here, it is true that every Elder Scrolls game has a long and ardours intro that is usually somewhat interesting the first time but quickly becomes an un-skippable pain the second time onwards. I do feel that Skyrim is the peak with its long cart ride and its slow escape from a dragon and faux choice of which person to go with. Really, it's just the cart ride that really annoys me although it's nowhere near as bad as...
Half Life. That. Stupid. On. Rail. Section. Of. Boring. Expository. Dialogue. Is. Nothing. If. Not. Shit. Although I'd be more annoyed if I actually wanted to play Half Life but it's a game with nothing that interests me and honestly it hasn't aged well and I really don’t get what the big deal is.
Fallout 3 is a game that I seem to enjoy more than everyone else out there (to be fair, it is because of pure blinding nostalgia). That aside the intro is just as boring as real life plus shows me that I really am glad that I don't remember my own birth. The intro to this game is one of those intros that is so long that whenever I get the urge to play the game the thought alone of playing through the party and the goat and forgetting to pick up that bastard bobble-head subsides any desire to even look at that game. Well, that and the disgusting washed out colours.
But you know what's worse than having a boring intro to a game you like? A long intro that is fills you with excitement the first time you play it but then becomes a slog of pretentious ass dribble, in a game that stays a complete slog until it just ends, the second time you play it Metal Gear Solid 5 does just that. I don't even know what to say about this intro except to point out that it's clear Kojima blew his load within the first ten or so minutes of writing and even then, it was a very small disappointing load that had no subtly and gave away the entire story within a minute. Actually, scratch that the trailer ruined the story long before the intro did and I've just realised I'm not even focusing on the intro anymore I'm just getting angry at this absolutely forced, mediocre game that didn't need to be made and they should have stopped at MGS3 or at the very most stopped at MGS4 god #fuckonami. I'm really worked up now, I'm gonna look at pictures of Geralt now, #fuckonami again.
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Why the fuck is there a whale flying through the air? apart from showing "subtly" |
Stupid fucking breathing through skin bullshit what a shit game, codetalker talks way too slow and tells you absolutely nothing, they tried to give twists without working to do them "he's not related to you, oh wait he's totally your son." Oh, the game just ended, we'll just write it in the credits then. What utter bullshit.
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